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WHO AM I?

I am a game designer with experience creating systems that work and play together towards a cohesive whole. I have the most experience with Unity, including programming in C#, while I also have experience with Unreal. 

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The type of projects that excite me are ones that strive to break new ground, especially in ways that emphasize the human experience and leave the player with a lasting impression. If that sounds like you, I hope we'll get a chance to work together!

Contact Me

Home: Inner_about

PARKER'S GROCERY

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Parker's Grocery is the story of working in a grocery store. The player is tasked with keeping the shelves of the produce department full, while they commiserate with their coworkers. The game truly begins when the player leaves the store and discovers the wonders outside.

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The game is being developed in Unity. I had assistance with some 3D models and some programming from former classmates. The game is still in production.

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Home: Project

THE LAST SPARK

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The Last Spark is an adventure platformer where you guide Spark, the last of his kind, through a magical, mystical world that has been enveloped by dark corruption in order to return it to its former glory. The game was developed by Final Hour Studios, a group of 13 students at the University of Central Florida. The game was developed in Unreal Engine. I worked on sound effect production and did basic implementation of UI elements. Production of The Last Spark finished on June 20th, 2018 after a six week production period.

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Available on Itch.io.

CRUEL FUEL

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Cruel Fuel is a first person shooter that tasks you with infiltrating an abandoned lab that has become overrun with alien-like monsters, whose blood you can harvest for fuel. The game was developed by Florida Man Studios, a team of 10 students at the University of Central Florida. The game was developed in Unity. I worked on sound design and implementation, assembling sounds from pre-made assets and implementing them in scenes and on animation events for the best possible effect. Production of Cruel Fuel finished on December 6th, 2018 after a sixteen week production period.

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Available on Itch.io.

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